Brawl - Diddy Kong - Subaction - FinalEndR

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Stats

IASA: None
Fully Intangible: 1-20
Subaction Index: 0x1fa

Scripts

Main

  1. Goto(FinalEndL Main 0x1a1d8)

GFX

    SFX

    1. SoundEffect1(80)

    Other

    1. ScreenShake { magnitude: 2 }
    2. AsyncWait(2.0)
    3. Rumble { unk1: 15, unk2: 0 }